
By choosing abilities that work well with other abilities you can better determine the role you want to play in a party. Likewise an archer might find defense or magic useful. As a result it is not uncommon for a mage to take a melee or ranged skill set. Players commonly focus on one or two skill sets while only putting a few skills points in the third. It is difficult for a character to be good in all 3 skill sets.

Create good combos with other abilities.Ĭharacters are limited by skill points. Witchcraft - Magical skill with good CCs (crowd control), useful DPS, and effects.Vitalism - Magical skill focused on healing & the removal of debuffs.Focusing mostly on fire and electrical damage.


Mostly direct RDPS with 2 good RAOE (ranged area of effect) Archery - Ranged DPS skills with a bow.These skills can be exchanged at any time, for a small fee, at a Nui priestess or skill manager. Skills: Note - Auramancy, Defense, Songcraft, and Witchcraft are only available after character generation. Builds, or Roles, are a combination or your 3 selected Skill Sets and the Abilities you have selected from within.
